A good JSON Serializer/Deserializer for Unity by Jacob Dufault. It supports inheritance and runs on all unity platforms: https://github.com/jacobdufault/fullserializer
There is a nice set of video tutorials on Timothy Graupmans youtube channel.
He covers Unity, Modo, the mixamo workflow and a lot of other interesting stuff.
Awesome documentation of the unity beast lightmapping much better then unitys own docs: http://www.edy.es/dev/docs/unity-3d-lightmapping-reference-guide/
A great tutorial on how to implement sortable lists in Unity Editor by Valentin Simonov: http://va.lent.in/unity-make-your-lists-functional-with-reorderablelist/
A script for generating Unity cubemaps in Max/Vray:
A nice realtime 3D vizualization of a kitchen for OSX and Windows.
If you want to get started with coding for the Kinect and tend to use Microsofts API instead of OpenNi, I highly recommend to have a look at Microsofts Channel 9 – Coding4Fun articles on the Kinect. Lots of practical examples with source code and technical background info there. For all the Webdudes out there they even have examples for a Kinect WebSocket Server: WebSocketing the Kinect with Kinection; Kinect, HTML5, WebSockets and Canvas.
Not all examples have been updated to use the current Kinect for Windows SDK that established a new interface for the Kinect access. So check the dependencies if you want to build one.
Also worth a look is the Kinect for Windows blog.
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