A great tutorial on how to implement sortable lists in Unity Editor by Valentin Simonov: http://va.lent.in/unity-make-your-lists-functional-with-reorderablelist/
ImageNet provides a large image database organized according to the WordNet hierarchy in which each node of the hierarchy is depicted by hundreds and thousands of images. Currently an average of over five hundred images per node are available. You can download preprocessed features, bounding boxes or attributes even the images are available these are for noncommercial use only though.
Broadcom recently announced the release of full documentation for the VideoCore IV graphics core, and a complete source release of the graphics stack under a 3-clause BSD license. This is good news for the Raspberry Pi community. The release targets the BCM21553 cellphone chip, it should be reasonably straightforward to port this to the Pis BCM2835, allowing access to the graphics core without using a binary blob.
As an incentive to do build a open source video driver the Raspberry Pi foundation will pay a bounty of $10,000 to the first person to demonstrate that they can successfully run Quake III at a playable framerate on Raspberry Pi. This competition is open worldwide, and you can find competition rules here which describe what you have to do, and how to enter.
Aviation Formulary V1.46 is a nice collection of formulas for aviaton and geocoding problems.
Tox. is an encrypted Open Source Skype alternative.
Some links on hardware accelerated video encoding:
Intel Media SDK
- Video encoder source code sample:
- Microsoft DirectShow* filters
- Video Pre-Processing
- Video Conferencing
Nvidia (CUDA) Codec SDK:
H.264 CUDA Encoder DirectShow Filter in C#:
Mainconcept CUDA based Codec SDK (h264/AAC):
Accelerated open source direct show decoder based on ffmpeg:
A explanation of all fields / parameters and terminology in the Twitter API: https://dev.twitter.com/docs/platform-objects