If the Disk Utility GUI on OSX doesn’t allow you to format a USB Stick or SD Card with FAT32 the command-line does.
- List the available disks with: “diskutil list”
- Find the device you want to format eg.: “/dev/disk2” and use this device in the next command.
- Format with: “sudo diskutil eraseDisk FAT32 DISKNAME MBRFormat /dev/disk2″
Here is the official Apple way to create a bootable USB stick from a OSX installer: https://support.apple.com/en-us/HT201372
A great set of scripts by by Iván Rodríguez Murillo that builds the Structure from Motion solution VisualSfm as a self contained App on OSX. Just clone the repository from GitHub and execute “run ./scripts/all.” You might need to install XQuartz from http://xquartz.macosforge.org
find . -name "*.bak" -type f -delete
But use it with precaution. Run first:
find . -name "*.bak" -type f
Most of the time it doesn’t make a difference what you use, “localhost” or 127.0.0.1. It turns out that it does make a somehow big difference when connecting to a mysql server.
If you use “localhost” most clients will try to “connect” via the socket file that the server puts, if it adheres to the standard, into /tmp, if you use 127.0.0.1 a IP connection is made.
I was made aware of this fact when I tried to connect to the mysql server that comes with XAMP. Its configuration does not adhere to the standard and puts the socket file into /Applications/XAMPP/xamppfiles/var/mysql/mysql.sock on OSX.
The clients that wasn’t aware of this fact obviously failed to connect and threw the error: “Connect Error: SQLSTATE[HY000]  No such file or directory” when a connection attempt was made. Hope who ever has the same problem finds this and spends less time debugging then I did 🙂
A nice writeup of how to get a cross compiling enviroment for the Pi going on OSX with Eclipse: Raspberry PI – Cross Compiling unter Mac OS X mit Eclipse | Wel!s Blog.
Unigine Heaven is a cross-platform DX11 graphics benchmark for Windows, Linux and Mac OSX. It is based on the Unigine Engine.
My favourite Mac-OS-X text editor just became Open Source. Developer Allan Odgaard announced this in a blog post. The sources of version 2 of TextMate that are still considered Alpha are now available on Github.
The choice of license is GPL 3 for now. Anything related to the code base, including contributions, can be discussed at the textmate-dev list or #textmate on freenode.net.